Drag primitives/entities into the viewport. Models, prefabs, textures & data files live in sidebar Content.
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Display
✓Grid
✓Sky & Fog
✓Debug Visuals
Grid Settings
Opacity0.60
Color
Fade300
Debug Layers
Focus SelectedF
Reset Camera
Interface
UI Scale100%
Toggle Sidebar Side
Sidebar tabs
✓Tabs at top
✓Tabs at bottom
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Persp
▶ PREVIEW MODE
Untitled
Persp▾
Perspective5
Orthographic
Top7
Bottom
Front1
Back
Left3
Right
Lit▾
Lit
Unlit
Wireframe
Edges
Project
Content
Props
Scene
Terrain
Data
Levels
Per-project library (header switch). Drag textures / data / audio onto the viewport to copy API paths. Materials: double-click to open Shader Editor. Primitives & entities: Tools ▾.
▸🧩 Prefabs0
▸📦 Models
Drop .glb / .gltf here or click to browse
▸🖼️ Textures0
Drop PNG / JPG / WebP / GIF / KTX2 or click — project-scoped
100
▸✨ Particle Presets0
Xsatom VFX saved per project. Drag into a level, or pick in Abilities / class FX.
▸🖥️ UI Presets0
HUD & dialog layouts. Double-click a card to edit in UI Editor.
▸🎨 Materials0
Shader Editor presets for this project. Double-click a card to edit.
100
▸📄 Data0
Drop JSON / TXT / CSV tables, config, non-audio text
▸🔊 Audio0
Drop WAV / OGG / MP3 project-scoped sound
▸🎞️ Animation library0
Reusable clips (JSON) keyed by skeleton profile. Use the Animation editor to load/save and to edit joint tracks.
Drop Xs clip JSON here or click — export from Animation editor
Select an object to edit
Name
Clip Δt
Transform
Position
xyz
Rotation
xyz
Scale
xyz
Collision
RH
WDH
HP
🎯 Entity
Event
Target
Value
Delaysec
Repeat
🌊 WAVE CONFIG
Wavesto0=∞
Per Waveenemies
Scaling+per wave
Intervalsec between
Delaysec after wave starts
Team
⚔️ Player Class (pick one)
👹 Enemy Types (check to include)
🎁 Loot Table
Radius
Timesec to capture
👹 Defense Enemies
Wavesdefense waves
🎁 Loot Table
DPS
Type
Dest
🌊 Water Settings
Deep Color
Shallow
Fresnel
Opacity0.75
Wave Scale8
Wave Speed0.8
Wave Height0.15
Fresnel Pow2.5
Foam0.65
🎨 Materials
🎬 Animations 0
Speed1x
💡 Scene Lights0
📋 Scene Objects0
⛰️ Terrain
Size
Resolution
🖌️ Sculpt Brush
Radius3
Strength0.15
Falloff0.5
🎨 Paint Layers
Tex Scale16
🌐 Advanced
AO Strength0.4
Normal Str1.0
🌿 Foliage
Density8
Scale Min0.7
Scale Max1.3
0 instances
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